Rehab Workshop 2014

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REHAB 2014 Workshop AGENDA
Oldenburg, Germany

Tuesday May 20th, 2014
Track 1: Room X1, Track 2: X2

hola

08:30 – 09:00: Welcome Desk / Registration (Room X1)

09:00 – 09:30: Workshop Opening / Presentation (Room X1)

Belinda Lange

Research Scientist
Institute for Creative Technologies

Research Assistant Professor
USC Davis School of Gerontology

Belinda Lange

Papers presentation:

Each paper has 10 minutes of presentation and 5 minutes for discussion.

Session 1 (9:30 - 10:30) Track 1: Assessment [Session Chair: Habib M. Fardoun, Pedro Gamito]

  1. SmartAgeing: A 3D serious game for elderly detection of mild cognitive impairments.
    Tost D, von Barnekow A, Felix E, Pazzi S, Puricelli S, Bottiroli S.
    [http://rehab-workshop.org/papers/rehab2014_submission_53.pdf]

  2. A new quantitative performance parameter for monitoring robotics rehabilitation treatment.
    Peri E, Biffi E, Maghini C, Iammarrone F, Gagliiardi C, Germiniast C, Pedrocchi A, Turconi A, Reni G.
    [http://rehab-workshop.org/papers/rehab2014_submission_60.pdf]

  3. Unobtrusive sensing for gait rehabilitation assessment.
    Postolache O, Ribeiro M, Girao P, Pereira J, Postolache G.
    [http://rehab-workshop.org/papers/rehab2014_submission_65.pdf]

  4. A random dot stereoacuity test based on 3D technology
    Gargantini A, Facoetti G, Vitali A.
    [http://rehab-workshop.org/papers/rehab2014_submission_40.pdf]

10:30 – 11:00: Coffee Break

Session 2 (11:00 – 13:00) Track 1: Cognitive Rehabilitation / Training [Session Chair: Habib M. Fardoun]

  1. Normative data for a cognitive VR rehab serious games-based approach.
    Gamito P, Oliveira J, Pinto L, Rodelo L, Lopes P, Brito R, Morais D.
    [http://rehab-workshop.org/papers/rehab2014_submission_47.pdf]

  2. Adaptive cognitive rehabilitation interventions based on serious games for children with ADHD using biofeedback techniques: assessment and evaluation.
    Frutos-Pascual M, Zapirain B, Buldian K.
    [http://rehab-workshop.org/papers/rehab2014_submission_10.pdf]

  3. A game-based neurofeedback training system for cognitive rehabilitation in the elderly.
    Jirayucharoensak S, Israsena P, Pan-Ngum S, Hemrungrojn S.
    [http://rehab-workshop.org/papers/rehab2014_submission_25.pdf]

  4. Supporting elderly people's cognitive rehabilitation with IPad based serious games.
    Rodriguez-Isasi A, Mendez-Zorrilla A, Garcia-Zapirain B.
    [http://rehab-workshop.org/papers/rehab2014_submission_51.pdf]

  5. Increasing engagement in elderly people through tangible and distributed user interfaces.
    de la Guia E, Lozano M, Penichet V.
    [http://rehab-workshop.org/papers/rehab2014_submission_20.pdf]

  6. Enhancing computerized cognitive rehabilitation with 3D solutions.
    Alloni A, Panzarasa S, Quaglini S, Zucchella C, Tost D.
    [http://rehab-workshop.org/papers/rehab2014_submission_41.pdf]

  7. NFC-based application with educational purposes.
    Biffi E, Taddeo P, Lorusso ML, Reni G.
    [http://rehab-workshop.org/papers/rehab2014_submission_64.pdf]

  8. Technology-enhanced discriminative programs for children with autism.
    Artoni S, Buzzi M, Buzzi M, Pelagatti S, Senette C.
    [http://rehab-workshop.org/papers/rehab2014_submission_37.pdf]

  9. Description of a Self-adaptive Architecture for Upper-limb Rehabilitation.
    Heloir A, Haudegond S, Lebrun Y, Nunnari F, Kolski C.
    [http://rehab-workshop.org/papers/rehab2014_submission_55.pdf]

13:00 – 14:00: Lunch Break

Session 3 (14:00 – 16:00) Track 1: Simulation / Technical Concepts [Session Chair: Pedro Gamito, Sergio Albiol]

  1. A novel accessibility assessment framework for the elderly: evaluation in a case study on office design.
    Moschonas P, Paliokas I, Tzovaras D.
    [http://rehab-workshop.org/papers/rehab2014_submission_28.pdf]

  2. Simulation of ACL reconstruction dynamics for optimal rehabilitation planning.
    Tsipouriaris A, Kogkas A, Triantafyllou C, Moustakas K, Koutsojannis C.
    [http://rehab-workshop.org/papers/rehab2014_submission_34.pdf]

  3. Activity routine discovery in stroke rehabilitation patients without data annotation.
    Seiter J, Derungs A, Schuster-Amft C, Amft O, Troster G.
    [http://rehab-workshop.org/papers/rehab2014_submission_32.pdf]

  4. An assistive mobile platform for delivering knowledge of performance feedback.
    Neves D, Vourvopoulos A, Cameirao M, Badia S.
    [http://rehab-workshop.org/papers/rehab2014_submission_63.pdf]

  5. Systems-of-systems framework for providing real-time patient monitoring and care.
    Khalifeh A, Obermaisser R, Abuteir M, Abou-Tair D.
    [http://rehab-workshop.org/papers/rehab2014_submission_48.pdf]

  6. Eye gaze patterns after stroke: correlates of a VR action execution and observation task.
    Alves J, Vourvopoulos A, Bernardino A, Badia S.
    [http://rehab-workshop.org/papers/rehab2014_submission_58.pdf]

  7. Depth images processing algorithm to analyze and correct in real time the verticality of Multiple Sclerosis patients during exercise.
    Eguiluz-Perez G, Garcia-Zapirain B.
    [http://rehab-workshop.org/papers/rehab2014_submission_7.pdf]

  8. Improving voluntary pupil size changes for HCI.
    Ehlers J, Georgi J, Huckauf A.
    [http://rehab-workshop.org/papers/rehab2014_submission_62.pdf]

16:00 – 16:30: Coffee Break

Session 4 (16:30 – 18:00) Track 1: Mental Health / Navigation / Social Interaction / Speech Therapy [Session Chair: Habib M. Fardoun, Sergio Albiol]

  1. Towards reactive augmented reality exposure treatment.
    Duenser A, Abramovici D, Obaid M, Lochner M.
    [http://rehab-workshop.org/papers/rehab2014_submission_26.pdf]

  2. Blind user response to a navigational system to assist blind people using active RFID and QR-code.
    Alghamdi S, van Schyndel R, Hamilton M.
    [http://rehab-workshop.org/papers/rehab2014_submission_67.pdf]

  3. Humanoid social robots in the rehabilitation of children with cerebral palsy.
    Kozyavkin V, Kachmar O, Abikova I.
    [http://rehab-workshop.org/papers/rehab2014_submission_3.pdf]

17:45 – 18:00: Keynote: Belinda Lange (Room X1)

18:00: Workshop Close

Session 1 (9:30 - 10:30) Track 2: Exergaming [Session Chair: Daniyal M. Alghazzawi, Víctor Penichet]

  1. Designing simplified exergame for muscle and balance training in seniors: a concept of 'out in nature'.
    Nawaz A, Waerstad M, Omholt K, Helbostad J, Vereijken B, Skjaeret N, Kristiansen L.
    [http://rehab-workshop.org/papers/rehab2014_submission_39.pdf]

  2. Kinect-based virtual game for motor and cognitive rehabilitation: a pilot study for older adults.
    Saenz-de-urturi Z, Zapirain B, Zorilla A.
    [http://rehab-workshop.org/papers/rehab2014_submission_4.pdf]

  3. A tool to monitor and support physical exercise interventions for MCI and AD patients.
    Papamakarios G, Giakoumis D, Vasileiadis M, Votis K, Tzovaras D, Segkouli S, Karagiannidis C.
    [http://rehab-workshop.org/papers/rehab2014_submission_21.pdf]

  4. Virtual 3D web environment for osture design in rehabilitation using Kinect
    Valls J, Penichet V, Lozano M.
    [http://rehab-workshop.org/papers/rehab2014_submission_36.pdf]

10:30 – 11:00: Coffee Break

Session 2 (11:00 – 13:00) Track 2: NeuroRehabilitation (1) [Session Chair: Daniyal M. Alghazzawi]

  1. Movement recognition and preference in home-based robot-assisted stroke rehabilitation.
    Basteris A, Amirabdollahian F.
    [http://rehab-workshop.org/papers/rehab2014_submission_42.pdf]

  2. Kinteract: A multi-sensor physical rehabilitation solution based on interactive games.
    Matos N, Santos A, Vasconcelos A.
    [http://rehab-workshop.org/papers/rehab2014_submission_49.pdf]

  3. Gamification of stroke rehabilitation exercises using a smartphone.
    Ferreira C, Guimaraes V, Santos A, Sousa I.
    [http://rehab-workshop.org/papers/rehab2014_submission_54.pdf]

  4. Virtual reality to improve lower extremity function, kinematic parameters, and walking speed post-stroke:Preliminary results.
    Luque-Moreno C, Oliva-Pascual-Vaca A, Kiper P, Rodriguez-Blanco C, Agnostini M, Turolla A.
    [http://rehab-workshop.org/papers/rehab2014_submission_73.pdf]

  5. A low cost tele-rehabilitation device for training of wrist and finger functions after stroke.
    Weiss P, Gabrecht A, Munte T, Heldmann M, Schweikard A, Maehle E.
    [http://rehab-workshop.org/papers/rehab2014_submission_18.pdf]

  6. A gait rehabilitation pilot study using tactile cueing following hemiparetic stroke.
    Holland S, Wright R, Wing A, Crevoisier T, Hödl O, Canelli M.
    [http://rehab-workshop.org/papers/rehab2014_submission_59.pdf]

  7. Towards a set of design principles for hapto-virtual rehabilitation environments: preliminary results in fine motor hand therapy.
    Ramiraz-Fernandez C, Garcia-Canseco E, Moran A.
    [http://rehab-workshop.org/papers/rehab2014_submission_69.pdf]

  8. The Perfetti method, a novel virtual fine motor rehabilitation system for chronic acquired brain injury.
    Albiol-Perez S, Palacios-Navarro G, Guerron-Paredes N, Gil-Gomez J, Quilis J, Gil-Gomez H, Manzano P.
    [http://rehab-workshop.org/papers/rehab2014_submission_17.pdf]

13:00 – 14:00: Lunch Break

Session 3 (14:00 – 16:00) Track 2: NeuroRehablitation (2) / Patient Monitoring [Session Chair: Víctor Penichet, Habib M. Fardoun]

  1. Telerehabilitation web application for health care professionals and adults with multiple sclerosis.
    Eguiluz-Perez G, Garcia-Zapirain B.
    [http://rehab-workshop.org/papers/rehab2014_submission_5.pdf]

  2. Working alliance and virtual motor rehabilitation in Parkinson patients.
    Palacios-Navarro G, Albiol-Perez S, Gil-Gomez J, Quilis J, Gil-Gomez H.
    [http://rehab-workshop.org/papers/rehab2014_submission_29.pdf]

  3. Smart rehabilitation garment design for arm-band training.
    Wang Q, Markopoulos P, Chen W.
    [http://rehab-workshop.org/papers/rehab2014_submission_31.pdf]

  4. Balance training using specially developed serious games for cerebral palsy children, a feasibility study.
    Bonnechere B, Omelina L, Jansen B, Rooze M, Van Sint Jan S.
    [http://rehab-workshop.org/papers/rehab2014_submission_16.pdf]

  5. Daily assessment of rheumatoid arthritis disease activity using a smartphone application: development and 3-month feasibility study.
    Nishiguchi S, Ito H, Yamada M, Yoshitomi H, Furu M, Ito T, Shinohara A, Ura T, Okamoto K, Aoyama T, Tsuboyama T.
    [http://rehab-workshop.org/papers/rehab2014_submission_72.pdf]

  6. Gaze-based awareness in complex healthcare environments.
    Garrido J, Penichet V, Lozano M, Kristensson P, Quigley A.
    [http://rehab-workshop.org/papers/rehab2014_submission_33.pdf]

  7. Therapeutic interaction detection for serious games in physical rehabilitation.
    Omelina L, Jansen B, Bonnechere B, Oravec M, Jan S.
    [http://rehab-workshop.org/papers/rehab2014_submission_38.pdf]

  8. Real time e-health system for continuous care.
    Fuicu S, Avramescu A, Lascu D, Marcu M, Padurariu R.
    [http://rehab-workshop.org/papers/rehab2014_submission_14.pdf]

16:00 – 16:30: Coffee Break

Session 4 (16:30 – 18:00) Track 2: Monitoring (2) [Session Chair: Daniyal M. Alghazzawi, Víctor Penichet]

  1. Self-monitoring and professional feedback through CloudRehab, a mobile cloud platform for neuro-rehabilitation.
    Urbano G, Ruiz-Zafra A, Noguera M, Benghazi K, Caracuel A.
    [http://rehab-workshop.org/papers/rehab2014_submission_70.pdf]

  2. A service-based platform for monitoring and diagnosis of patients with SAHS symptoms.
    Balderas-Diaz S, Benghazi K, Garrido J, Guerro-Contreras G, Miro E.
    [http://rehab-workshop.org/papers/rehab2014_submission_61.pdf]

  3. Rehab-aaService: A cloud-based motor rehabilitation digital assistant.
    Fortino G, Gravina R.
    [http://rehab-workshop.org/papers/rehab2014_submission_46.pdf]

17:45 – 18:00: Keynote: Belinda Lange (Room X1)

18:00: Workshop Close

SECRETARIAT CONTACTS

Habib M. Fardoun
King Abdulaziz University (KAU)
Saudi Arabia
hfardoun@kau.edu.sa

© 2014 - REHAB 2014 - PervasiveHealth 2014 Workshop